A fully-featured garage system with stunning UI, keys, garage builder, impound system, persistent vehicles and much more...
Advanced Garages V2
Incl. VAT
Description
We present Zyke's Advanced Garages V2. If you're looking for the ultimate vehicle management solution for your server, you've come to the right place.
We offer a polished and feature-rich garage system featuring deep customization, persistent vehicles, a built-in vehicle access system, and seamless compatibility. Our resource ensures your players store, manage, and access their vehicles exactly the way you want.
Showcase video is outdated due to big recent changes, we're working on it!
Key Features
Garage Menu
Display vehicles with accordions, search, transfer between garages, manage access, and view finance/impound status.
Custom Access System
Choose between a built-in item-based key system or character identifier-based access. VIN-based ownership, share access with players, profession-based access, and temporary vehicle access.
Garage Builder
Build garages & impounds through UI, manage spawn points, blips, vehicle types, and private interiors.
Persistent Vehicles
Extensive backend system to ensure vehicle states are persistent, preventing despawns and ensuring better synchronization across the server.
Impound System
Multi-job support, configurable prices, vehicle locking, license requirements, and society payouts.
Synced Vehicle Actions
Toggle doors, engine, and GPS across the map with robust sync and anti-exploit protection.
Quality & Performance
Built with optimization, extensive exploit protection, configurable settings, and detailed logs.
Compatibility
Built with compatibility in mind, intercepting calls & re-distributing them to our system to avoid any issues with other resources.
Detailed Features
Fully Featured
A comprehensive garage script designed to meet all your needs, stop juggling three to four resources to do what one resource can do.
Custom Key & Access System
Choose between a built-in item-based key system or character identifier-based access. VIN-based ownership, share vehicle access with players, use profession-based ranks.
Automatically replaces popular key systems with our smart built-in call interception, giving you compatibility without changes.
Dedicated keyfob UI for actions.
Quick-view UI menu for vehicles you have access to in the world.
Customizable key labels for easy identification in inventory, configurable via the placeable locksmith NPCs.
Key frequencies, keeping you in control of who has access past, present & future. Configurable key limits per vehicle.
Profession-based vehicle access (jobs/gangs) via character identifier & job grade.
Equivalent to any separate paid alternative, built-in, for free.
Persistent Vehicles
Extensive backend system to ensure vehicle states are persistent, preventing despawns and ensuring better synchronization across the server. Preserves mods, damage, fuel, body, engine health, deformation, and vehicle state across restarts and disconnects.
Equivalent to any separate paid alternative, built-in, for free.
Garage Menu
A sleek interface displaying vehicles with accordions showing status, plate, and nickname. Search and filter your vehicles, transfer between garages, favorite and quick-spawn your most used vehicles, and view finance and impound details at a glance.
Garage Builder
Create and manage garages and impounds entirely through the UI. Configure spawn points, polyzones, blips, vehicle types, and assign private interiors to specific garages, all without touching a config file. Includes a built-in noclip mode for easier placement.
28 Starter Garages
Ships with 28 ready-to-use garages covering the entire Gta map. Fully configured with spawn points, polyzones, blips, and target props.
16 Languages
Ships with 16 translations out of the box: English, German, French, Spanish, Portuguese, Italian, Dutch, Swedish, Czech, Polish, Romanian, Turkish, Arabic, Japanese, Thai, and Chinese.
Garage Interiors
Walk-in private garage interiors in multiple sizes: small (2 slots), medium (6 slots), large (10 slots), and a hangar for aircraft. Each interior features a computer terminal for vehicle management and animated loading screens during entry & exit.
Synced Actions
Robust and fully synced vehicle actions. Toggle doors, engine, lock, and GPS tracking from anywhere on the map. Includes configurable key fob sounds and vehicle light flash animations for lock and unlock.
Impound System
Support for multiple jobs with individual settings. Configure price ranges, bail durations, police locks, license requirements, society payouts, grade restrictions, and auto-impound for unattended vehicles.
A dedicated management panel for impound jobs. Browse all impounded vehicles, search and filter entries, and manage impound records with pagination from one place.
Private Garages
Create invite-only garages and share access with specific players. Manage your guest list directly through the UI with notifications when access is granted or revoked.
Vehicle Security
Stop hotwiring prevention, block exiting locked vehicles, configurable NPC vehicle lock rates, and persistent engine states requiring a keypress to start the engine.
Lock State Sync
Continuous server-side loop monitoring all vehicle lock states. Automatically detects and corrects third-party script overrides, forces bicycles unlocked, and ensures persistent vehicles maintain correct lock state across sessions.
Lockpicking
Lockpicking with multiple tool types, each with their own time multiplier. Configurable restrictions for temporary, personal, and profession vehicles, complete with skill checks and animations.
NPC Vehicle Interaction
Configurable NPC vehicle lock chance, search for keys in unoccupied vehicles with skill checks and timed searching, automatic key search on entry, or rob keys at gunpoint with a pickup prop. Fully configurable behavior.
Fake Plates
Players can purchase and apply fake plates through a configurable mechanic NPC. Requires specific tools, supports custom character requirements and pricing, and removal with its own tool set.
VIN Scratching
Scratch a vehicle's VIN to make it untraceable. Specific jobs can be granted permission to destroy VIN-scratched vehicles on the spot.
Police Locks
Police and authorized jobs can place locks on impounded vehicles. Configurable by rank, requiring specific job grades to remove these locks from the impound.
Engine Control
Hold a configurable keybind to start the engine. Hold or tap the exit button to leave with the engine on or off. Synced engine state prevents auto-starting, and the behavior is reversible per player preference.
Vehicle Cleanup System
In-game configurable vehicle cleanup strategies with a dedicated UI. Configure behavior for server restarts, idle timeouts, respawn settings, and execution distance. Separate settings for temporary and owned vehicles with methods like park, remove, or disable.
Profession Vehicles
Job and gang vehicles with restricted access. Profession-based vehicle garages with configurable rank requirements and separation from personal vehicles.
Finance Integration
View outstanding vehicle finance details directly from the garage menu. See remaining payments, payment amounts, and balance at a glance alongside your vehicle.
Personal Settings
Each player can configure their own preferences. Toggle auto-purchase keys, quick-spawn via shift-click, automatic garage transfers, key cleanup on park, quick interior entry, engine exit behavior, and more. Server owners can force specific defaults.
Garage Transfers
Transfer vehicles between garages for a configurable fee, with an option for automatic transfers. Transfer vehicle ownership directly to other players from the garage menu.
Ownership Transfer
Transfer full vehicle ownership to other players or profession garages from the UI. Automatically clears previous access lists, updates keys and frequencies, and syncs across all systems.
Default Garage Per Type
Set default garages per vehicle type. Cars, bikes, boats, helicopters, and planes can each have their own default garage, backed by the database. Vehicles from deleted garages are automatically relocated.
Vehicle Mod Display
View installed performance and visual modifications on your vehicle directly within the garage UI. See what's equipped before taking the vehicle out.
Vehicle Favorites
Players can favorite vehicles for quick access. Favorited vehicles are pinned to the top of the garage list for faster retrieval.
Vehicle Nicknames
Assign custom nicknames to your vehicles for easy identification. Nicknames are displayed directly in the garage menu alongside the plate and model.
Vehicle Summon
Remotely summon your vehicle to your location. The vehicle will drive itself to you with adaptive speed as it gets closer. Restrict summoning to specific vehicle models and max distance.
Distance Tracking
Track the total distance driven per vehicle. A neat stat available in the garage menu to see how far each vehicle has traveled.
Window Control
Roll vehicle windows up and down, a small feature that adds to the immersion and vehicle interaction.
Custom Sounds
Ships with custom key fob beep, vehicle lock and unlock sounds. Configurable volume and distance for each sound, or disable them entirely.
Blip System
Configurable garage and impound blips with blip categories for the map menu. Players can toggle visibility of garages they cannot access. Visualize garage coverage radius in debug mode.
License Requirements
Map vehicle classes to license types for impound retrieval. Require a driving, motorcycle, boating, or pilot license before retrieving specific vehicle types. Bridges automatically to your framework's license system.
Display Settings
Per-garage display configuration, allowing owners and admins to customize what is shown and how each garage presents itself.
Configurable Default Plates
Override default plate patterns to replace messy framework defaults. Set your own pattern using FiveM's plate generation format.
Target System Integration
Fully integrated with target systems using configurable props. Garage access points, laptops for vehicle management, and custom models placed at each garage or impound through the builder.
Custom UI
Every menu is a custom-built interface. No dependency on generic UI menu resources, giving you a polished, cohesive, and purpose-built experience throughout.
Customizable
Around 30% of the Lua code is fully open and modifiable (excluding locales towards this percentage), including client, server, shared, modules, and locale files. Tweak behavior, adjust logic, and adapt the resource to fit your server's needs.
Framework & Compatibility
Full support for ESX, QBCore, and Qbox. Powered by zyke_lib, allowing you to easily swap out frameworks, inventories, notification systems, target systems, and more without touching the core code.
Database Management
Automatic database setup, schema management, and integrity checks on startup. Columns are created and validated automatically, with built-in column translation for seamless migration from other garage scripts.
Developer Exports
Exports for developers to integrate with other resources. Store vehicles, spawn vehicles, give and remove temp keys, check lock state, remove vehicle presence, and more. All accessible from any external resource.
Admin Commands
Admin tools for wiping, saving, and claiming vehicles, setting plates, initializing vehicles, purging disabled entries, cleaning up persistent vehicles, and command overrides to prevent common exploits with /dv and /car.
Premium Quality
Built for high performance with optimization in mind. Features extensive exploit protection, configurable logs, and permission checks on all destructive actions.
In Development
More to come, as we keep working towards a v2!
Compatibility
Built on
Zyke's Library
Seamless integration with popular resources used on your server.
Heavily modified servers may need small adaptations. Check dependencies below or ask in Discord before purchasing if your setup is unusual.
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