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Home/Resources/Sounds

Sounds

Spatial audio helper with entity sounds, location sounds, loops, fades, and volume tuning.

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KEY FEATURES

Spatial Sound Playback

Attach audio to entities or locations.

Server-Side Exports

Play, stop, validate, and list sounds.

Looping And Fade Control

Loops, random delays, fades, and full stops.

Volume Configuration

Tune per-sound volume in-game.

DETAILED FEATURES

Entity And Location Tracking

Follow entities or fade by distance.

Loaded Sound Registry

Scans and exposes valid audio files.

Per-Sound Multipliers

Persist tuning with KVP storage.

Preset Groups

Group sounds by invoking resource.

Resource Cleanup

Stops orphaned sounds automatically.

FAQ

Built on 

Zyke's Library

 for framework and inventory bridging. These integrations are supported out of the box.

Frameworks
ESXQBCoreQbox
Inventories
ox_inventoryqs-inventoryqb-inventoryTGIANN-inventorycodem-inventorycore_inventory (QBCore)
Targets
ox_targetqb-target

Heavily modified servers may need small adaptations. Review the dependencies in this FAQ or ask in Discord before claiming or downloading if your setup is unusual.

View Full Documentation

zyke_lib

Required