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Home/Resources/Shredder

Shredder

An industrial twin-shaft scrapyard shredder powered by a diesel generator, plus a compact shredder players carry as items and set up anywhere. Fuel the generator, load parts, then collect the scrap and sell it to the scrap buyer.

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Shredder

KEY FEATURES

Scrapyard Shredder

Infeed, twin cutters, conveyor, and bin.

Compact Shredder

Carried as items and set up anywhere.

Diesel Generators

Fuel them from diesel cans to keep running.

Recipes

Outputs, amounts, and drop chances per item.

Scrap Buyer

Shared demand and personal orders.

Synchronized And Persistent

Same motion for everyone, kept across restarts.

DETAILED FEATURES

Scrapyard Line

Each configured machine has an inclined infeed, twin cutter shafts, an outfeed conveyor, a bin, a control pedestal, and a diesel generator.

Synchronized Shredding

Parts ride the belt as their own models, are cut with sparks or dust, and leave as scrap. The motion is synchronized for every player.

Live Status Screen

A screen above the line's control panel shows the machine state, cutter heat, diesel, bin fill, and the parts on the line.

Loading

Load any part with a recipe from the infeed's loading end, whether the machine is running or not. Parts still on the infeed can be taken back off unchanged.

Heat And Jams

Running a machine hard heats the cutters until the thermal cutout stops it. Parts occasionally jam the cutters, which reverse briefly to free them.

Generator And Diesel

The generator burns diesel while the shredder runs, and an empty tank stops the machine. Partly used diesel cans keep their remaining litres, and fuel can be disabled entirely.

Compact Shredder

A small shredder, a portable generator, a power cable, and a catch crate, carried as items and set up on any level ground, indoors or out. It takes one part at a time through a hopper and runs slower than the line.

Cable And Crate

Plug the cable in at the generator and carry the other end to the shredder. The catch crate docks at the shredder's outlet, and the shredder only takes a part while the crate has room for its output.

Indoor Fumes

A generator running indoors builds up exhaust: first haze, then coughing and a dimmed view, then damage, until the engine stalls. Outdoors nothing builds up, and fumes can be disabled.

Placement And Instances

Placed props pack back into their items once stopped, unplugged, cooled down, and empty, and the generator keeps its diesel. Each prop stays in the routing bucket it was set up in, so it works inside instanced apartments.

Access Rules

Loading, operating, collecting, refuelling, linking, and packing up a placed set can each be limited to its owner or opened to anyone, with editable can-check hooks for jobs, gangs, or keys.

Recipes

Recipes are keyed by input item, and each output has its own amount range and drop chance. Variants add outputs based on item metadata, so a rusty converter can produce rusty scrap.

Recipe Book

The clipboard at the machine opens a searchable recipe book listing every part the shredder takes and the scrap it gives.

Default Recipes

Over 100 default recipes cover converters, wheel clamps, angle grinder tools, and a range of electronics, tools, and household items. Each recipe sets whether the part also fits the compact shredder.

Bins

Bins are shared across all players by default, or kept per character. A part only enters the cutters once the bin has room for its output, and the heap in the bin grows as it fills.

Scrap Buyer

The scrap buyer pays from a shared demand that drops as items sell and recovers over time. Each character also receives a three-item order that pays full price.

Persistent Machines

Machines retain their fuel, heat, and loaded parts across restarts, and placed compact sets stay where they were set up.

Points Or Target

Every spot on a machine is used through interaction points by default, or through ox_target or qb-target instead.

Admin Panel

The admin panel manages recipes and machines and shows statistics and a searchable activity log.

Server-Authoritative

Loading, shredding, collecting, and selling are verified on the server, with server events, Discord webhook logging, and editable can-check hooks.

Machine Sounds

zyke_sounds provides the machine, generator, and pouring sounds.

FAQ

Built on 

Zyke's Library

 for framework and inventory bridging. These integrations are supported out of the box.

Frameworks
ESXQBCoreQbox
Inventories
ox_inventoryqs-inventoryqb-inventoryTGIANN-inventorycodem-inventorycore_inventory (QBCore)
Targets
ox_targetqb-target

Heavily modified servers may need small adaptations. Review the dependencies in this FAQ or ask in Discord before claiming or downloading if your setup is unusual.

View Full Documentation

zyke_lib

Required

OxMySQL

Required

zyke_sounds

Optional

zyke_catalytic

Optional

zyke_wheelclamp

Optional

zyke_anglegrinder

Optional

Discord Community

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